| Artsource | |
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ArtSource is a progressive contemporary art consultancy, working with corporate and private clients to build collections and curate exhibitions. ArtSource will be exhibiting artwork by Rob and Nick Carter and Daniel Chadwick who have collaborated on many projects since the setting up of ArtSource in 1997. |
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| Adrian Baynes | |
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Adrian Baynes formed Baynes and Co in 1981 & works in design, architecture & public art. |
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| Anak | |
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Anak is a multidisciplinary artist engaged in exploring patterns of perception confined in our culture by using a wide range of mediums from graphic design, urban art, interactive work to performance art and dance. |
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| Arup Lighting | |
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Arup Lighting provides a comprehensive architectural and natural lighting design service. We combine Arup’s robust engineering skills and broad experience with award winning creativity, flair and an innovative approach. Our approach is based on the understanding that light is both an art and a science. Light is a powerful element of architecture which can integrate and enhance design. |
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| Balint Bolygo | |
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There are times when Balint Bolygo appears to play the role of an inventor or engineer during the production of his 'drawing machines'. Steel weights, wires and pulleys are transformed into drawing mechanisms, all conducted by natural universal forces. |
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| Chris Levine | |
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Chris Levine, the light artist, lives and works in the UK. His innovative work has enjoyed widespread media coverage with collaborations and projects around the world in music, fashion and architecture. |
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| Chris O'Shea and Cinimod Studio | |
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Cinimod Studio is a multi-disciplinary design studio headed by architect and lighting designer Dominic Harris. Their area interest and expertise is the fusion of art, architecture, lighting design and interaction design. Harris believes that the large scale artworks he works on inform the architectural projects within his studio. Chris O'Shea is an artist and designer based in London, the author of the Pixelsumo website and co-founder of the "This Happened" event series. Working for both public institutions and private companies, his focus is on creating experiences that playfully challenge our perceptions of space and objects. |
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| FACT presents Bosch and Simons | |
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Peter Bosch (1958) studied psychology at the Universities of Leiden and Amsterdam (1976-'83) and sonology at the Royal Conservatory in The Hague (1986-'87). Simone Simons (1961) studied at the audiovisual department of the Gerrit Rietveld Art Academy in Amsterdam (1980-'85). Since 1997 they work and live in Valencia, Spain. |
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| Ginco | |
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Ginco is a contemporary artist interested in exploring the contextual and dynamic properties of light on the environment. Through her work, Ginco investigates light as a medium unto itself, challenging how light is used and where one would expect to find it. |
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| Goldsmiths MFA Group | |
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Ryan Jordan, Nanda Khaorapapong, JeeHee Lee and Artemis Papageorgiou's works encompass interactive installations, simulation and reality, memories, and hacked hardware performances. All artists are currently students at Goldsmiths Digital Studios working, researching and developing these approaches to creating artworks with electronic and computational mediums. |
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| Ivan Black | |
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Ivan Black has been making kinetic sculptures for the last 20 years, in 2001 he finally turned his hobby into his proffesion. Working from his workshop next door to his home in Pembrokeshire he invents and manufactures mathematical and geometric sculptures which use movement to explore his fascination with fluid geometry. He is inspired by nature's use of mathematical constants in the geometry of life, the Foebonacci sequence, Phi and the double helix among others. He is encouraged and supported in his endeavours by his wife Lucy and his three beloved daughters, Iris, Nancy and Pearl |
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| Jack Pavlik | |
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American artist, Jack Pavlik creates harmonic machines from sliding and propelled steel bands. Kinetica are presenting 2 works from Jack's prolific collection for ArtBots 2008; 'The Storm' and '6 Bands' which link stillness and motion, sight and sound and science with art to generate compelling performative works. |
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| Jason Bruges Studio | |
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London based Jason Bruges Studio produces innovative installations, interventions and ground-breaking works. The works create interactive spaces and surfaces that sit between the world of architecture, site specific installation art and interaction design. The studio is particularly well known for light based design, exploring interactivity with the public and the environment through the highly imaginative use of materials and technologies. |
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| Kevan Shaw Lighting Design | |
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We are an architectural practice formed 20 years ago working internationally on a wide range of projects. The design team are from varied backgrounds each bringing their own ideas and experience to projects. As you can see from our installation we enjoy having fun with light. |
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| Laikingland | |
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Laikingland is a creative collaboration, based in both the UK and The Netherlands, whose intention is to design and manufacture beautifully crafted kinetic objects that engage the observer, and evoke a sense of play and nostalgia. The company is built upon a life long friendship between artist, Martin Smith and engineer, Nick Regan. |
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| Martin Richman | |
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Throughout his career, internationally renowned artist Martin Richman has explored both the dramatic intensity and subtle nuances of illuminated environments, resulting in a distinctly personal body of work that at once demonstrates the artist’s innovative pioneering approach as well as his empathetic understanding of the spaces we occupy. |
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| Michael Markert | |
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Michael Markert is a media artist and musician specializing in programming and electronics based in Nuremberg, Germany. The focus of his work is exploring harmonic musical control through intuitive and interactive real-time sensory processing. |
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| Nik Ramage | |
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Machines made for industrial or domestic use are designed to be labour saving and efficient. The machines I make are not utilitarian and they have uncertainty and fragility built in. They are the last to be picked when the machines are picking sides for football. This is technology from the shadows. Absurd, paradoxical and on the verge of giving up. |
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| Ninna Thorarinsdottir | |
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Ninna Thorarinsdottir is from Akureyri, Iceland. She graduated from the Design Academy in Eindhoven in 2006 with a BA Honours in Design and currently works as a designer in Amsterdam. |
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| Patrick Heide Gallery | |
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Patrick Heide Contemporary Art |
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| Peter Sedgley | |
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Recognized as a pioneer in the development and application of kinetic and luminescent technology within the arts, internationally renowned visual artist Peter Sedgley has produced a vast and diverse body of work over the last four decades, through which, he has continually explored the optical properties of colour, light and motion. |
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| Roger Vilder | |
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The magic of movement surprises the viewer. It brings about a selective anticipation of the phenomena witnessed by him, soliciting as well the intelligence of his awareness. |
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| Sam Buxton | |
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The work of Sam Buxton is dominated by his innovative use of advanced materials and technologies and his work has continually managed to blur the lines between art and industrial production. Ongoing investigations engaging industrial technologies in the production of artworks and the delicate relationship between the body and its environment have produced a distinctive body of work. |
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| Seth Riskin | |
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Seth Riskin creates body-mounted light instruments that extend his body. In silent, space-defining performances, he articulates architectural light effects through his precise body movements, sculpting space around viewers who find themselves within the “dance”. |
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| Shadow Robot Company | |
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For the last 10 years The Shadow Robot Company has been at the forefront of innovation across the whole spectrum of robotics. The people at Shadow have huge enthusiasm for all things, especially one off projects. Recently they have been collaborating with performing arts students at Leeds University to build a giant, ceiling suspended spider crab, which dancers are able to interact with, exploring the line between prop and performer. |
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| Stuart Warren-Hill presents Holotronica | |
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Stuart Warren-Hill is a video performance artist and a pioneer of the audio visual VJ scene as part of the duo Hexstatic. He is continually experimenting with how sound and visuals can be integrated. Now that technology is finally catching up with his vision, he is finally able to create work that is truly 3 dimensional. |
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| The Computer Art Society | |
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Founded to encourage the creative use of computers in the arts |
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| Tim Lewis | |
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Tim Lewis combines mechanical devices and sculpture to investigate, test and experiment with his own doubts and perception of the world. |
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| Tinker it! | |
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Tinker.it! is an innovative consultancy based in London and Milan that helps its clients create interactive experiences through products, spaces and events that bridge the physical and the digital. |
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| Tom Wilkinson | |
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Stemming from an early fascination with illusion and movement, Tom Wilkinson’s kinetic sculptures draw inspiration from astronomy and metaphysics. His work reflects the constant motions, cyclical patterns and kinetic energies that are universally present in our surroundings and the patterns made. Wilkinson also investigates the ambiguous nature of matter; the glass in Light Wave appears to be molten, inviting us to reflect on the paradoxical nature of glass as an amorphous solid. |
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| Wrap | |
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Wrap3 blends a creative digital arts practice with the latest in display technology. We develop immersive spaces, objects, and content for a range of applications, commercial projects, branding and events, film, TV and public art spaces. |
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| body>data>space | |
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body>data>space is a design collective placing the body at the centre of digital interaction. We create unique events and installations for public environments and architectural builds. |
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| Carlos Cruz Diez | |
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Cruz-D is a pioneer in colour and perception, his work presents geometric abstracted forms using a moire effect with a strong emphasis on colour to create a visual experience. He relies on the movement of the viewer rather than the movement of the art work itself. As the viewer changes position, the image of the work changes; he refers to this changing effect as 'vibrations.' The individual images presented were considered events. These were terms used by the Fluxus group, who were also internationally based, and working around the same time, the late fifties and early sixties. |
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| Giles Walker | |
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My robots are low tech.....built from bits and pieces found in scrapyards etc. The motors in them are mainly windscreen-wiper motors..or electric car window motors. I am more interested in getting something moving in a way that gives it character...and a bit of soul... |
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| Jesus Raphael Soto | |
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Jesfael Soto was a Venezuelan op and kinetic artist. He received his artistic training in Caracas and directed the Escuela de Artes Plasticas in Maracaibo from 1947 to 1950, when he left for Paris and began associating with Yaacov Agam, Jean Tinguely, Victor Vasarely and other artists connected with the Salon des Realit Nouvelles and the Galerie Denise Ren. |
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| Material Beliefs | |
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Material Beliefs Interaction Research Studio Department of Design Goldsmiths, University of London New Cross London SE14 6NW T: +44 (0)20 7078 5171 F: +44 (0)20 7919 7783 |
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