Games and play have taken on a different life in the past few years. Enabled with personal technology, we no longer need to move our bodies to have fun. Hop tries to tie bring both the physical and the symbolic worlds of play by acting as an interactive collaborative twist on the traditional playground game of hopscotch.
As visitors walk and hop over 2 chalked out hopscotch games on the floor, they contribute to the collaborative lighting of a larger and more imposing extruded game. Lighting and position contribute to exploring our relationships to the body, as an agent of play in the real world versus a screen and pixel-based manifestation.